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ElevenLabs Pricing in 2026: Every Plan Tested and Broken Down

Shashij Gupta
Written byUpdated SEP 8, 202617 MIN READ
Shashij GuptainExpert verified
Co-founder & CTO, Cekura

Has stress-tested 5M+ voice agent minutes at Cekura.

Why Trust Cekura on Voice AI Evals

  • Built by engineers from Google, Apple, Microsoft. Backed by Y Combinator.
  • 60K+ voice AI calls evaluated daily.
  • Native integration for every major voice AI stack: LiveKit, Pipecat, Vapi, Retell, ElevenLabs, Telnyx.

ElevenLabs started as a text-to-speech tool. Now it covers voice cloning, dubbing, sound effects, music, and conversational AI agents, all drawing from one shared credit pool, with agent minutes priced on their own page. That growth is exactly what makes Eleven Labs pricing hard to read at first glance.

Here's every plan, what it includes, and where it stops being worth it.

ElevenLabs Pricing Plans: At a Glance

๐Ÿ›  Plan๐Ÿ’ฐ Price๐ŸŽฏ Best Forโœจ Key Features
Free$0/monthDevs and builders evaluating the API before committing10k credits/mo, basic TTS, 2 concurrent requests, no commercial license
Starter$6/monthDevs building small projects that need commercial output30k credits/mo, commercial license, instant voice cloning
Creator$22/month ($11 first month)Small teams starting to build voice into products121k credits/mo, professional voice cloning, 192kbps audio
Pro$99/monthTeams running TTS through the API in production600k credits/mo, 44.1kHz PCM output via API, 10 concurrent requests
Scale$299/monthStartups and publishers scaling production1.8M credits/mo, 3 seats, 3 Professional Voice Clones
Business$990/monthCompanies needing low latency and volume6M credits/mo, 10 seats, 10 Professional Voice Clones, low-latency TTS
EnterpriseCustomLarge orgs with strict requirementsCustom credits, seats, SLAs, SSO, HIPAA BAAs

Annual billing means you pay for 10 months and get 12, which works out to $5/month for Starter, $18.33 for Creator, $82.50 for Pro, $249.17 for Scale, and $825 for Business.

ElevenLabs Pricing Plans Breakdown

The price you see on the plan page is rarely what you end up paying. Here's what each tier includes, plus the number that matters most for budgeting: 1,000 credits buys roughly one minute of Multilingual v2 speech, or about two minutes on Flash.

Free: $0/month

What's included: 10,000 credits/month, which covers about 10 minutes of Multilingual TTS or 20 minutes of Flash. You get Text to Speech, Speech to Text, Sound Effects, Voice Design, Music, 3 custom voice slots, 2 concurrent requests, and 3 Studio projects.

There's no commercial license, the generated audio must attribute ElevenLabs, and unused credits don't roll over.

Best for: Developers who want to check voice quality and run through the API before paying anything.

Pros

โœ… No credit card required

โœ… Enough to run the full workflow before committing to a paid plan

Cons

โŒ 10k credits runs out fast in any real production scenario

โŒ You can't use the audio commercially, not even for a client demo

Starter: $6/month

What's included: Everything in Free, plus a commercial license, instant voice cloning, Dubbing Studio, music commercial use, and 20 Studio projects. You get 30,000 credits/month (~30 min Multilingual or ~60 min Flash), 10 custom voice slots, and 3 concurrent requests.

Best for: Developers shipping something small who need commercial rights without a high monthly bill.

Pros

โœ… $6 for commercial TTS rights is hard to argue with

โœ… Works well for one-off projects: ad clips, internal videos, quick prototypes

Cons

โŒ Too restrictive for any channel producing more than a couple of videos per week

โŒ Audio tops out at 128 kbps, with no 192 kbps output and no professional voice cloning. This is the bare minimum paid tier.

Creator: $22/month

What's included: Everything in Starter, plus Professional Voice Cloning (1 clone), 192 kbps audio, 30 custom voice slots, and 5 concurrent requests. You get 121,000 credits/month, around 121 min Multilingual or 240 min Flash. First month at 50% off ($11). Extra minutes run about $0.18 each.

Best for: Teams prototyping a voice product who need professional voice cloning and enough credits to run real tests.

Pros

โœ… Professional Voice Cloning unlocks here, useful for teams building products that need a consistent, branded voice

โœ… Usage-based billing kicks in here, so you won't hit a hard cutoff mid-project

โœ… 192 kbps audio is a noticeable jump from Starter

Cons

โŒ Extra minutes at ~$0.18 add up fast during a heavy production month

โŒ One seat only, no shared workspace

Pro: $99/month

What's included: Everything in Creator, plus 44.1kHz PCM audio output via API, 160 custom voice slots, and 10 concurrent requests. You get 600,000 credits/month, around 600 min Multilingual or 1,200 min Flash. Extra minutes drop to about $0.17.

Best for: Teams embedding TTS into apps or automated workflows where voice runs in the background.

Pros

โœ… 44.1kHz PCM output via API is what most production pipelines need

โœ… 10 concurrent requests is the first tier that comfortably handles parallel generation jobs

Cons

โŒ Still a single seat and a single Professional Voice Clone, no shared workspace at this tier

โŒ If you're only making a few videos a month, this is more plan than you need

Scale: $299/month

What's included: Everything in Pro, plus 3 workspace seats, 3 Professional Voice Clones, 660 custom voice slots, and 15 concurrent requests. You get 1,800,000 credits/month (~1,800 min Multilingual or ~3,600 min Flash). Extra minutes stay at about $0.17.

Best for: Startups and publishers where multiple creators need shared workspace access and shared credits.

Pros

โœ… Credits are shared across the workspace, so there are no per-seat pools to track

โœ… Three times Pro's credits for three times the price, so the per-minute cost holds steady while you add seats and clones

โœ… Enough credits to run voice across multiple internal tools without watching the meter

Cons

โŒ The jump from Pro ($99) to Scale ($299) is steep if the main driver is just adding 2 extra seats

โŒ If your team doesn't consume the full credit pool, you're overpaying

Business: $990/month

What's included: Everything in Scale, plus low-latency TTS (as low as 5ยข/minute), 10 Professional Voice Clones, 10 seats, 2,200 custom voice slots, and 25 concurrent requests. You get 6,000,000 credits/month (~6,000 min Multilingual or ~12,000 min Flash). Extra minutes stay at about $0.17.

Best for: SaaS platforms and e-learning companies embedding TTS directly into customer-facing products.

Pros

โœ… Low-latency TTS is only available on this plan. No other self-serve tier includes it.

โœ… 10 Professional Voice Clones and 10 seats, which is where multi-brand or multi-product teams stop juggling accounts

โœ… 25 concurrent requests, the highest ceiling before Enterprise

Cons

โŒ Only worth it if you're consuming thousands of minutes per month

โŒ No custom SLAs, SSO, or HIPAA BAAs. Those require Enterprise.

Enterprise: Custom Pricing

What's included: Everything in Business, plus fully custom credits and seats, HIPAA BAAs, custom SSO, DPA and SLA terms, elevated concurrency limits, ElevenStudios managed dubbing, and volume discounts.

Best for: Large organizations in regulated industries, healthcare, finance, or education, that need compliance guarantees and custom contract structures.

Pros

โœ… HIPAA BAAs are only available at this tier

โœ… No ceiling on concurrency limits

โœ… Volume discounts that move the needle at scale

Cons

โŒ No self-serve path. You'll need to go through a sales process

โŒ Final cost can climb fast if usage exceeds the agreed thresholds

Which ElevenLabs Plan Should You Choose?

Choose Free if you:

  • Want to test ElevenLabs before spending anything
  • Need a few minutes of voice per month for internal prototypes

Choose Starter if you:

  • Need a commercial license but have low monthly volume
  • Are building something small and just need commercial rights to ship it

Choose Creator if you:

  • Are prototyping a voice product and need Professional Voice Cloning to test how a branded voice holds up
  • Need usage-based billing so you're not hard-capped mid-project

Choose Pro if you:

  • Are embedding TTS into an app or automated pipeline via API
  • Need PCM audio output and 10 concurrent requests

Choose Scale if you:

  • Have a small team that needs shared workspace and shared credits
  • Run agency-level content production across multiple clients

Choose Business if you:

  • Are embedding TTS into a product you deliver to end customers
  • Need low-latency TTS, which is only available on Business across all self-serve plans

Choose Enterprise if you:

  • Have HIPAA or procurement requirements that no self-serve plan covers
  • Need custom concurrency limits and formal SLAs

Is ElevenLabs Worth the Cost?

The voice quality is excellent. The issue is predictability: different models eat credits at different rates, every product draws from the same pool, and the jump from Pro ($99) to Scale ($299) is steep for teams that mainly want seats.

Credit rollover (up to two months, capped at three times your quota) softens the busy-month problem, but only on paid plans. Our full ElevenLabs review covers where that quality holds up in production and where it doesn't.

Worth it if you:

  • Are integrating TTS into a product and have a clear sense of monthly usage
  • Are building a voice product and need reliable API access at scale

Skip it (or pair it with something else) if you:

  • Only need a few minutes of voice per month. A cheaper TTS option works fine.
  • Your main need is testing and monitoring voice agents. Cekura covers that layer and runs directly on top of ElevenLabs.

ElevenLabs Overage Pricing

Once you exceed your plan's included credits, you buy more in blocks of 1,000 credits at a plan-dependent rate, or top up pay-as-you-go. The exact per-1,000 price appears in-app when you enable usage-based billing; ElevenLabs' plan comparison lists an approximate cost per extra minute:

๐Ÿ›  Plan๐ŸŽ™ Included TTS minutes (approx.)๐Ÿ“‰ Extra minute (approx.)
Free~10~$0.36 (pay-as-you-go top-up)
Starter~30~$0.20
Creator~121~$0.18
Pro~600~$0.17
Scale~1,800~$0.17
Business~6,000~$0.17

Those figures assume Multilingual v2 at roughly 1,000 characters per minute. Flash and Turbo run at 0.5 to 1 credit per character through the API, which roughly halves the bill for real-time agents.

Every product draws from one pool. Here's what each one burns, per ElevenLabs' published credit costs:

๐Ÿงฉ Product๐Ÿ”ข Credits
Text to Speech1 per character (Flash/Turbo: 0.5-1 via API)
Speech to Text (Scribe)330 per minute
Eleven Music900 per minute
Sound Effects200 per generation
Voice Changer / Voice Isolator1,000 per minute
Automatic Dubbing2,000 per minute (watermarked), 3,000 without
Dubbing Studio5,000 per minute (watermarked), 10,000 without

Two rules change the math. Unused credits on paid plans roll over for up to two months, so your balance can reach three times your monthly quota, but downgrading or cancelling forfeits them.

Credits are also deducted per generation request, so re-downloading a clip costs nothing while regenerating usually does, with a limited number of free regenerations when the text and settings stay the same.

Example: Creator plan at 150 minutes/month of Multilingual v2. 121 minutes are included, the remaining ~29 cost about $0.18 each, so you pay $22 base plus ~$5 extra, roughly $27 total. Run the same volume on Flash and you stay inside the included credits.

If your overages regularly hit 30-50% of the next plan's price, upgrading is almost always cheaper than staying put. If the pricing model itself is the problem, our ElevenLabs alternatives comparison covers five options billed differently.

API pay-as-you-go rates: If you'd rather skip the subscription, ElevenLabs' API price list (as of September 2026) shows Text to Speech at $0.10 per 1,000 characters for Eleven v3 and Multilingual v2, and $0.05 for Flash, Turbo, and v3 Conversational.

Scribe v2 speech to text is $0.22 per hour ($0.39 realtime), Music is $0.15 per minute, and Dubbing starts at $0.33 per minute. A time-limited 50%-off TTS API promotion was running when we checked, so confirm the current list price before you model on it.

ElevenLabs Alternatives & Pricing Comparison

๐Ÿ›  Tool๐Ÿ’ฐ Starting Price๐ŸŽฏ Best For๐Ÿ† Key Advantage
Retell$0.07-$0.31/min all-in, $10 free creditsBuilding voice agentsFull voice agent platform with built-in TTS and telephony; ElevenLabs voices cost $0.04/min extra vs $0.015 for platform voices
CartesiaFree (20K credits); Pro $5/monthLow-latency real-time voiceSonic-3.6 claims sub-90 ms time to first audio across 44 languages
Vapi$0.05/min platform fee, models at costVoice agent infrastructureBring your own STT, TTS, and LLM keys and the model layer costs $0 on top of the platform fee
RimePay-as-you-go from $0.03 per 1K characters (Mist v3); free starter minutesHigh-volume TTS for customer-facing agentsPer-character billing at roughly a third of ElevenLabs' list price, with ~96 ms P50 time to first audio on Mist v3
DeepgramAura-2 TTS $0.030 per 1k characters; $200 free creditTTS + STT pipelinesSpeech generation (Aura) and transcription (Nova-3) on one bill

If you're weighing ElevenLabs against an orchestration platform for the agent itself, our Vapi vs ElevenLabs vs Cekura comparison walks through where each one sits in the stack.

ElevenLabs + Cekura: Built to Work Together

These two tools solve different problems in the same stack, and the integration between them is direct.

ElevenLabs runs the voice agent: it generates the audio, handles TTS and voice cloning, and exposes each conversation via API. Cekura plugs into that layer to test agents before they go live and monitor them after.

For monitoring, you point one post-call webhook in ElevenLabs at Cekura's observability endpoint, or skip the webhook and let Cekura auto-fetch production calls from ElevenLabs every 30 seconds.

When a call ends, Cekura pulls the audio and transcript automatically and runs quality checks across the full conversation, logging metrics like instruction-following, tool usage, latency, and hallucination detection, before and after you go live.

Use ElevenLabs when you need:

  • High-quality TTS across 70+ languages (Eleven v3) with professional voice cloning
  • A conversational voice agent runtime with low-latency output, billed per agent minute
  • Audio tools for production: dubbing, sound effects, voice design

Use Cekura when you need:

  • Pre-production simulation of your ElevenLabs agent across hundreds of scenarios
  • Production monitoring: alerts, call analytics, and quality metrics on live conversations
  • Automated QA for your CI/CD pipeline: test runs trigger automatically on prompt changes
  • Predefined and custom metrics: built-in latency, instruction-following, and tool-call tracking, plus define your own
  • Custom personas and accents: test against Cekura's curated caller library or build your own with specific accents and background noise
  • Customer satisfaction metrics: track CSAT and drop-off points to find where your agent loses callers
  • Compliance-ready: SOC 2, HIPAA, and GDPR compliant, with transcript redaction, role-based access, and audit trails

Use both, and you cover the full stack. Book a Cekura demo and see how it monitors your ElevenLabs agent.

My Bottom Line on ElevenLabs Pricing

The pricing works if you know your monthly volume going in. What catches most teams off guard is the credit system: every product draws from the same pool, and a few minutes of dubbing can eat a day of TTS budget.

Start on Creator, move up when the extra-minute charges tell you to. And if you're building a voice agent, Cekura is the layer that tells you whether it works in production.

Frequently Asked Questions

What Is an ElevenLabs Credit?

An ElevenLabs credit is the unit that measures usage across all its tools. For Multilingual v2 TTS, 1 character equals 1 credit, so 1,000 credits is roughly a minute of speech. Flash and Turbo cost between 0.5 and 1 credit per character through the API.

Other products draw from the same pool at fixed rates: 330 credits per minute of Speech to Text, 900 per minute of Music, 200 per sound effect, and 2,000 to 10,000 per minute of dubbing.

What Happens if I Exceed My Credit Limit?

On paid plans you can enable usage-based billing, which bills each additional 1,000 credits at a fixed price shown in your account, or buy pay-as-you-go top-ups that sit outside the rollover cap. ElevenLabs puts it at about $0.18 per extra minute on Creator and $0.17 on Pro, Scale, and Business.

Do Unused ElevenLabs Credits Roll Over?

Yes, on paid plans. Unused credits roll over for up to two months, so your balance can reach three times your monthly quota, as long as you keep the subscription active and don't downgrade. Cancelling or downgrading forfeits them at the end of the cycle, and the Free plan gets no rollover at all.

How Much Does ElevenLabs Agents Cost per Minute?

ElevenAgents minutes are included with every plan: 15 on Free, 75 on Starter, 275 on Creator, 1,238 on Pro, 3,738 on Scale, and 12,375 on Business. Extra minutes cost $0.08, burst minutes beyond your concurrency limit $0.16, and text messages $0.003 each.

Those rates cover agent hosting only, so the LLM and any telephony are billed separately on top. If you plan to run simulations against the agent before launch, budget test minutes alongside production minutes.

What's the Difference Between Multilingual V2 and Flash?

Multilingual v2 outputs 192kbps audio on Creator and above, supports 29 languages, accepts up to 10,000 characters per request, and works best for final production content.

Flash v2.5 has lower latency (around 75 ms) and costs 50% less per character through the API. It supports 32 languages and takes requests up to 40,000 characters, so it suits real-time agents and testing. For language breadth, Eleven v3 covers 70+ languages at the standard credit rate.

How Do I Test My ElevenLabs Voice Agent Before Going Live?

Connect ElevenLabs to Cekura with your agent ID and API key. Cekura imports the agent's prompt, first message, tools, and knowledge base, then auto-generates test scenarios from your agent description.

It then simulates real callers with varied accents and edge cases over phone, WebSocket, or chat, and runs red teaming across jailbreaks, data leakage, and off-task manipulation. All before a real user ever calls.

Does ElevenLabs Integrate With Cekura?

Yes, directly. You configure a post-call webhook in ElevenLabs pointing to Cekura's observability endpoint, or turn on auto-fetch and Cekura pulls new calls every 30 seconds. Either way, Cekura ingests each call's audio and transcript and checks the full conversation, pre-launch and in production.

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